StratusGFX Realtime Rendering Engine [C++, OpenGL]

A 3D rendering engine supporting modern graphics features such as physically based rendering, volumetric lighting and realtime global illumination. It works on older hardware (GTX 10-series minimum). It uses a deferred, GPU-driven rendering pipeline with support for large numbers of shadow-casting local lights.

GitHub Repo

Here are links to the 3D models that were used in the renderings: